

Getting Hero is incredibly easy (apparently). To get one or the other, you have to tip the scales heavily in favour of one of them. The Villain/Hero tags act like a set of scales. Major note: You cannot do anything that counts as good. So if you snagged some death fog from the ship and use it on Dallis' pets/Alexander, it also counts. I've also found that using death fog on enemies counts as villainous. (Must NOT be human to be able to talk to her) You can start the mutiny early to make up for the exp.Įxtort the elf near where you find Fane. Leave everyone on the ship (don't go back down at the kids request). Apparently you can get it as early as the Griff quest chain. Vendor Prices, Bartering & Attitude Formulaĭid some searching and found this thread. Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit! Doing all three, or two out of the three and a few murders, will allow the player to get the tag very early in the game.Looking for a Group to play with? Try this thread || Discussion Overview Luckily Fort Joy has three options for story events early on. The primary hurdle towards getting the villain tag is the requirement of at least one story event that qualifies. Hurting the frightened Dwarf near the Blackpits.Kill Hannag's apprentice and his family.Urging Gareth to kill Magister Jonathan.Leaving your future companions in the ship's hold in the Prologue.The following actions have been confirmed to not grant credit towards the villain tag through investigation of the game's scripting code. If not, whats the earliest someones been able to get it. If theres something like that for villain Id like to know. Side with the brutes in the shakedown against Elodi The hero tag was as easy as giving a flower to the madman on the beach.Convince Unnis to give you all of her gold by lying to her.The tagging conditions mean that Shriekers do not count.Both in and out of dialogue uses are counted. This is far less picky than the murder condition.Absorb spirits with Source Vampirism three times (target must be tagged as a ghost, and not tagged as a construct).Often killing the same NPC on different playthroughs will count as a murder on one, but not on another due to different circumstances. The crime system is pretty complicated and has a ton of rules for when it does or does not consider something a murder. Note that they must be kills that are considered murders by the game's crime system.
#Divinity original sin 2 villain tag early code#
Larian's code comments say "yes, we're cruel like that")
While the game offers a lot of evil dialogue options, only a select few qualify for the tag. These actions are very specific, and few options qualify. D Kill the ice dragon, and be evil on some of the quests on fort joy shuld be enough to give you that villain tag. It’s like Radeka’s Cave 2.0, and even decorated with blood storms. To get the villain tag, you must do three actions that qualify for the villain tag. Driftwood is a charnel pit, where I have teleported every body I could find to the waypoint. Villain is a Tag in Divinity: Original Sin 2 that allows the player to have certain dialogue with NPCs and certain options during Quests. Massacre works, but once Ive killed everyone in fort joy without getting the tag.
